MECHLAB

MECHLAB Privacy Policy

Effective date: September 27, 2026

This policy explains how Schreyer Data & Automation LLC ("we", "us") handles information when you play MECHLAB or the MECHLAB Demo (together, "the game") on Meta Quest. We built the game to collect as little as possible. We do not sell your information, we do not show ads, and the game contains no analytics or tracking SDKs.

The short version

1. Information stored only on your headset

The game saves the following on your device so it can remember your progress:

This data is not sent to us. Uninstalling the game or clearing its app data deletes it. If you turn on Meta's cloud backup for apps, Meta may back up this data under Meta's terms and privacy policy.

2. Meta platform entitlement check

When the game starts, it uses the Meta Platform SDK to ask the Meta Horizon platform whether your Meta account is entitled to use it (anti-piracy). Meta performs this check with your Meta user ID on Meta's side; the game receives only a yes or no. The Demo also uses the Platform SDK to open the full game's store page when you choose VIEW MECHLAB ON THE STORE. The game does not request your Meta user ID, username, profile, friends list or any other account data, and we do not receive or store them. Meta's handling of your account data is covered by the Meta Privacy Policy and Meta's Quest legal terms.

3. Online play (full game only; internet rooms and quick match)

The MECHLAB Demo has no online play. It doesn't include Unity Gaming Services and doesn't request internet access for gameplay, so sections 3 and 4 apply only to the full game.

Internet play uses Unity Gaming Services (UGS) from Unity Technologies:

Unity states that Lobby and Relay process your IP address and your Unity Authentication player ID and keep them for about 30 days. Unity acts as our service provider for these services. See Unity's Relay, Lobby and Authentication privacy overviews.

What the other player receives during an online match: your generated pilot name, its colour, a taunt picked from a fixed list, your game version, your mech build, your controller inputs as game actions, and match events such as hits and round results. They do not receive your Meta username, real name, voice or IP address (when using Relay).

Unity processes this data to provide these services. Unity may also collect technical and diagnostic information about how its services and SDKs are operating. See the Unity Privacy Policy and Unity Gaming Services privacy information.

We can see aggregate service usage in the Unity dashboard (for example, the number of active lobbies or relay traffic) and, if needed, individual anonymous player IDs and lobby records for troubleshooting and abuse prevention.

4. LAN play (full game only; same Wi-Fi network)

LAN HOST shows the host headset's local IP address on screen so a friend in the same room can type it into LAN JOIN. The two headsets then connect directly over your local network (UDP port 7788). Each headset can see the other's local IP address. This traffic stays on your local network and is not sent to us or to Unity. The last address you typed is saved on your headset for convenience.

5. Unity engine data

MECHLAB is made with the Unity engine. Games built with Unity may send Unity Technologies limited, non-identifying technical information about the device (such as hardware model, operating system and graphics capabilities) to help Unity improve its engine. This is covered by Unity's Player Data Privacy information.

6. What we do not do

7. Why we use this information (legal bases)

Where laws such as the GDPR apply, we rely on:

8. How long it is kept

9. Your rights and choices

10. Age: 13 and older

MECHLAB and the MECHLAB Demo are intended for players 13 and older, and are listed on the Meta Horizon Store for teens and adults. They are not directed to children under 13, and we do not knowingly collect personal information from children under 13. The game has no chat and no free-text sharing between players. If you believe a child under 13 has used online play or provided personal information, contact collin.schreyer@gmail.com and we will help delete it.

11. Security

Online traffic through Unity Relay is encrypted (DTLS). No system is perfectly secure, but we keep the data we handle to a minimum.

12. International transfers

Unity and Meta may process data in the United States and other countries. They are responsible for appropriate safeguards for the data they process.

13. Changes

If we change how the game handles data, we will update this page and the effective date, and where appropriate tell you in the game or on the store page.

14. This website

The MECHLAB website is a static site hosted on GitHub Pages. It uses no cookies, analytics or trackers, and it loads its fonts from the site itself. GitHub may log visitors' IP addresses for security and operations under the GitHub Privacy Statement.

15. Contact

Schreyer Data & Automation LLC Schreyer Data & Automation LLC, Mankato, Minnesota, USA Privacy questions: collin.schreyer@gmail.com Support: collin.schreyer@gmail.com